Old Games Vs New Games

Old Games Vs New Games
Old Games Vs New Games

I’m going to compare Older Games and New Games, are Old Games better than New Games, The obvious answer is it depends on the game being compared, So I’m going to just compare common themes in Old Games and New Games, And I will classify any Game before 2010 as a Older Game and after a New Game (Even though they’re not really that old). Now the first thing I’m going to talk about is the way Old Game are hard.

While, some are hard due to needed skill, other not so much, like when they make you search for a specific thing at a specific time for a specific person at some unfindable place, I have heard, that’s because those type of Games were mostly play with friends or family, but most Newer Games don’t have that nearly to the same degree (Thank goodness). I also think Old Games made you go through hoops to extend play time, at the time, once you beat a Game It’s done and because DLC didn’t come about until much later, patches weren’t really a thing, I think they did have Expansion packs, but they would cost more money to make than DLC.

Next, I want to talk about multiplayer, I really miss how Old Games had more of a focus on Local multiplayer rather than Online multiplayer, don’t get me wrong, I love Online multiplayer, however I think there’s to much focus on Online multiplayer (I’m looking at you Castlevania Harmony of Despair and Street Fighter 5). In my opinion a multiplayer based game should have a solid Local player experience (That Includes Single player as well) then a solid Online multiplayer experience, unless of course It’s a Online multiplayer Game (i.e MMOs, lobby Games, etc)

Lastly, I want to talk about Game quality, are Older Games of a higher quality then Newer Games? I would say yes, and here’s why, Games of today are much easier and cheaper to make, hence why you can have a single Idie dev make a simple but fairly good Game, in the older days this would have been nigh impossible and this is because of free engines namely Unity and Unreal Engine and even Big Game companies have been using them (I think they do have to pay, but I doubt it hurts them that much). As the quantity of something increases the quality tends to decreases (It’s like some type Game inflation). And that’s why I think Newer Games are of a lower quality on average than Older Games. Let me know what you think I’m right or am I a dunce?

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